Puppets,
from sketches to animation
|
Puppets,
from sketches to animation: Santa's
helpers
|
|
|
|
|
|
|
|
|
|
|
|
|
Above
: shown in a few shots only, raindeers
as a group weren't of particular interest
for me. I couldn't ignore them, though.
So, I've let the construction lead me
towards their design. I needed to achieve
certain movements from their armatures,
therefore I was constructing around
joints. With size and weigh constrains
in mind, I've tried to make them as
small and light in weigh as possible.
It was only when I managed to determine
their size, that I was able to take
the measure for the sled.
|
|
|
|
|
Above
& right: Early Elf design. I decided
not to use it, despite of needing 30
different elfs in one shot. At first,
I've thought it'll be one the same at
all work posts. That was a bit of a
gamble, so next thing was having several
elfs, some of them serving more than
one post |
|
|
Above:
Sanja's first try on elfs; I used
this as a reference
|
Below:
I thought four of them will do (fifth
head, on the right, is a boy, hence
the normal ears). How naive I've
been...
|
|
|
|
Above:
Elfs are, just as kids, rather small
puppets, at least comparatively to
Santa and other adults.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Elfs
are commited to their work, dead-serious,
without expression on their faces
or even blinking in general. But it's
their hands that did most of the work.
I've tried with more durable latex
hands, but those couldn't achieve
firm grip onto whatever they're about
to hold. So I had to go with plasticine
hands in most cases. This meant lots
of remodeling, lots of replacement
hands, etc, so I came up with quick
solution, faster than casting from
the rubber molds, which I didn't make
in that size, anyway. I've prepared
in advance set of hand molds for adults
and another one for kids, but that
size looked ridiculously small for
Elfs. My "on-the-spot" solution
was one sheet-plastic cut-out in form
of hand, that works for both left
and right hands, to produce plasticine
copies in limitless quantities. The
resulting hands were flat, and with
all the fingers connected, so additional
modelling was nevertheless required,
but that wasn't as time consuming
as it sounds.
|
|
|
|
|
|
|
|
|
|
So,
after the first row of elfs done (in
two camera passes, in each three elfs
on every other "workpost",
to provide space for animating), I found
myself in trouble: I needed another
three or four of them for the next row!
I needed to produce more thorsos, more
hands, more heads. New delay, but...
shooting and animating one row in two
passes takes forever, and by now I also
felt encouraged to deal with all seven
or eight of them for each frame (at
25fps). |
|
|
|
|
|
|
|
|
Besides
adding newcomers, I needed to change
the old ones a bit, so they wouldn't
be identic in every row. That kind of
combinatorics took some time, but far
less than producing 30 full elfs... |
|
|
|
|
|
|
|
|
|
|
|
_1
The ARCTIC PIRATE index |
_2
Color chart development, coloring and
light tests |
_3
Storyboards, shooting plans, concept
arts, sketches |
_4
Puppets, from sketches to animation
:4-C - Santa's helpers |
_5
Vehicles of all sorts |
_6
Houses and exteriors, from sketches
to final sets |
_7
Interiors |
_8
Small props |
_9
Graphics and maps for posters, banners,
press, signs etc. |
10
Shots against all odds |
11
Simple shots, confined spaces |
12
Basics: workbenches, tools, logistics,
etc. |
13
Miscellaneous |
|
|