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Puppets, from sketches to animation: Courtroom 2 - the People
It was already pretty obvious by the time I got to shoot the Courtroom and the People in it, that I'll have to be satisfied if only some of the puppets got to be designed and executed as I really wanted them. For the most part, the others were to be scavanged from various leftover pieces from Soldat's old puppets. It'd be insane to build so many new, yet unimportant characters. The whole idea was to use that old puppets. But, the thing was, there wren't enough of them as it was! So, I had to come up with some more parts. That gave me a chance to squeeze-in some more angles while shaping them. I made 13 headless bodies, together with another 8 lower parts (legs). I modelled them in clay, that hardened stiff when dried.
l remember counting 43 different puppets at one time on this set. But' that applies only to similar camera angles as here below; in the Courtroom there were at some point as much as 14 members of the Jury, and at another time, at least 7 - 8 puppets in the Audience on the balcony. I was forced to combine them all the time. At a point, even the Judge and the Prosecutor and his helper, and defence attorneys as well, ended up among the Audience. I've been tight with puppets. There's nothing even close to the copy-paste button in the reality. Even casting from moulds takes time and preparation.
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the Jury

 

the Balcony

 

So... I wanted important court, important building, important courtroom, a big fuss. It's Santa Claus, and he is here to serve as an examplary copyright enfringer... so I shot the balcony. But, as much as I felt it'd give an added impression of grandiousness to the courtroom, there wasn't any guarantee for this shot to end up in the final cut, so I didn't bother too much with the audience. But, even may they be blurry and in the far background, I needed some faces to fill in the first floor. Obviously, it's again the same bunch of puppets, just slightly re-aranged, with some details changed.

 
_1 The ARCTIC PIRATE index
_2 Color chart development, coloring and light tests
_3 Storyboards, shooting plans, concept arts, sketches
_4 Puppets, from sketches to animation: 4-K - Courtroom 2- the People
_5 Vehicles of all sorts
_6 Houses and exteriors, from sketches to final sets
_7 Interiors
_8 Small props
_9 Graphics and maps for posters, banners, press, signs etc.
10 Shots against all odds
11 Simple shots, confined spaces
12 Basics: workbenches, tools, logistics, etc.
13 Miscellaneous
 

 

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