Stop-motion, stop-animation, classic special effects, puppets, masks, costumes, props, models, sets, matts, production illustrations, production design...

5
5G
5K 5L 5M 5N

The Two - wheelers

The bike

The question is: did I overdo it? Well, the Bike had to be rigid enough to support some kind of movable puppet. Still, it had to be styrofoam-based puppet, because everything heavier would flip over that narow base. I've been lucky to find early enough, one toy bike in the right scale to use it as a basis for my schratchbuilt. Toy bike was based on a mountain-bike model, which wasn't compatible design-wise, so I had to discard the steering column and sand-down the shock absorbers. Also, that toy bike didn't have any fenders or lights, have been missing it's seat, also missed the drive chain (which rendered the whole transmission unusefull), and had distinctive toylike fat strings on wheels. Those wheel strings alone would give-away it's source, but more importantly, the wheels simply looked bad, toy-like, and generic. It's quite possible that I didn't need this nuveau of execution to the transmission set. But, this part wasn't so difficult to produce. I think it was worth the effort - I've used the Bike in some five shots and it worked flawlessly. My only regret is that, due to the lack of time, I didn't overpaint it in some other color for at least some of the shots.

Second Bike
The Scooter
The Scooter was simpler to produce than the bycicle was, for it needed no moving parts. It's just a model, and like the bike - essentially a platform for puppet - "driver". I based it on Lambretta model, just to avoid everpresent Vespa.
 
_1 The ARCTIC PIRATE index
_2 Color chart development, coloring and light tests
_3 Storyboards, shooting plans, concept arts, sketches
_4 Puppets, from sketches to animation
_5 Vehicles of all sorts: 5-G - The Two - wheelers
_6 Houses and exteriors, from sketches to final sets
_7 Interiors
_8 Small props
_9 Graphics and maps for posters, banners, press, signs etc.
10 Shots against all odds
11 Simple shots, confined spaces
12 Basics: workbenches, tools, logistics, etc.
13 Miscellaneous
 

 

5
5G
5K 5L 5M 5N

 

 

 

 

 

 

 

 

 

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