Houses
and exteriors: from sketches to final sets
- The Orphanage
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The
Orphanage: this one may look like
a simple set, but it gave me more
headache than most. I sheduled it
as the first one to shoot, which also
coincides with it's place in the film's
cut. But the reason I shoot it as
first is to determine the lighting
arrangements (and shadows) for night
scenes in general, etc. Moreover,
it was one of the "curved"
shots, so I wanted to see how it looks
in reality, does it function at all?
Also, this was to be and is the most
-exploited exterior set, with the
biggest number of shots in the same
setting. The building itself was largely
based on the animatic model at first...
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The
Orphanage house, as finished upon
blueprints of the animatic model.
It took me a lot of poundering and
reference searching before I opted
for this design...
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Finished
house reminded us rather of an old
small-town train station, instead
of an Orphanage. It became obvious
I had to change something. The trouble
was, I didn't know what exactly. So,
I've tried few things, like adding
a whole floor. However, It was easier
to experiment on a smaller scale.
I needed small-scale house anyway
- for the wide shot, and with surrounding
park, so there came the time to build
it. It may look tedious, to build
such an exact replica, but that was
actually simple, straightforward job,
once that my mind was set about the
design.
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I've
constructed the floor insert to be
detachable, and I've copied the same
thing on the bigger scale house.
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There
was one more Orphanage incarnation
in different scale to be made: the
attic window detail, in scale for
big size kid puppets.
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Below
(and insert): matching the colors
and lighting for the attic window
model for smooth transition between
shots.
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The
interior in this, and similar "Christmas
shot", was another good excuse
for middle size orphanage model-
it was far easier to improvise interiors
in bigger version, together with
lightings and, in later shot, Christmas
decorations. There was no way around
it: the house looked fake with empty
interiors. It's hard to do things
knowing nobody'll notice them...
however, if I didn't do it, (mostly)
everybody would notice something's
wrong. It's that simple.
Also,
I had to produce delicate sets of
window blinds in both smaller scales,
to fully finish 1st. floor windows
of smaller orphanages. I've decided
to put the blindes in order to achieve
even more worn-out look to the house,
to add upon the crookedness, and
gave the feel of rather residential
purpose, just to deflect previous
"train station" impression.
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All
orphanage models (small on the left)
had to be painted in matching colors.
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Unnatural
inner lighting (and accompanying
emptiness of it's interior) is far
too obvious on this middle-sized
orphanage model on the image above
right. However, there's noticeable
improvement visible on those images
below-right. On the other hand,
the small Orphanage model (second
image below-left) couldn't be more
than sketchy about the interior.
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l
used small orphanage model (on the
images above) to prepare the set-up
for the "shadow shot"
with the bigger model (right and
below). If it weren't for this shot,
it's quite possible I didn't need
the bigger model at all, cause it
turned out the small one hold the
details enough, or just barely enough,
but still usefull, for close-ups.
But,
shadow is another story: to get
it right, I needed rather large
cut-out of agent to cast the shadow
onto the house. Surface of the Orphanage
isn't completely flat, so casted
shadow tends to loose it's distinctive
appearence in the facets. To overcome
that, everything needed lots of
fine tuning, even on that larger
model..
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Two
more uses for the smallest Orphanage
model: revealing in the background,
on the outskirts of the town; |
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...and
for the frozen-pool, mirror shot.
Lots of adjusting here, with dubious
results.
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_1
The ARCTIC PIRATE index |
_2
Color chart development, coloring and
light tests |
_3
Storyboards, shooting plans, concept
arts, sketches |
_4
Puppets, from sketches to animation |
_5
Vehicles of all sorts |
_6
Houses and exteriors, from sketches
to final sets: 6-B
- The Orphanage |
_7
Interiors |
_8
Small props |
_9
Graphics and maps for posters, banners,
press, signs etc. |
10
Shots against all odds |
11
Simple shots, confined spaces |
12
Basics: workbenches, tools, logistics,
etc. |
13
Miscellaneous |
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